AMNESIA REBIRTH

Project

 

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Synopsis

During the pre-production of the video-game project, as concept artist and designer, I contributed to building a visual library of symbols, motifs, and the genesis of the look, feel and function throughout the sequence of and between environments.

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Process:
Software: Zbrush, Photoshop, Keyshot


 

 


The Dark World civilization was a culture and race present in Amnesia Rebirth. A good portion of the work done for the project was to depict their society through prop work and so execute and deliver their storytelling this way.

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Credits

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Concept Artist: Miguel Nogueira
Art Direction: Rasmus Gunnarson
Client: Frictional Games


Category

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Concept Art
Game Development
Illustration

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Copyright
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© Miguel Nogueira.


Services
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Concept Art+Design
Game Development

Visual Development
Storytelling Strategy

Cinematography
3D Blocks + Kitbash
Marvelous Designer
M
VFX + CGI


Network
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If you have a project you'd like to collaborate on or simply want to say hello, kindly reach out to: [email protected]


Contact
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[email protected]