Sci-Fi Weapon and Prop Design

Project

 

      +       +

 

Synopsis

As complementary work to the previous cyberpunk characters established, I often take upon the task to design a particular prop for each of them, further extending their personality through objects they would use.

miguel-nogueira-mecha-oni-weapons1
miguel-nogueira-miguel-nogueira-untitled-31
miguel-nogueira-nunchuk-kobra1
miguel-nogueira-mecha-oni-weapons21
miguel-nogueira-mais1
miguel-nogueira-mais2
miguel-nogueira-miguel-nogueira-def
miguel-nogueira-ghi
miguel-nogueira-abc
mechan2ashit
miguel-nogueira-eu2hrmlx0amjwhe
miguel-nogueira-b886208e0c5b1034b7e2c43ccffbfa2b1-1

 

Process:
Software: Zbrush, Photoshop, Keyshot


 

 

The goal behind these hard-surface designs was to ground them into something relatable, hence the references to real-world vanguardist robotics, from Open Bionics, NASA, Asimo, Boston Dynamics, to name a few.
All while keeping in mind that they are still futuristic, so the problem was to envision how they could look in a few hundred years.

 

miguel-nogueira-01

Thanks for looking!

Want to work together?


Copyright
______


© Miguel Nogueira.


Services
______


Concept Art+Design
Game Development

Visual Development
Storytelling Strategy

Cinematography
3D Blocks + Kitbash
Marvelous Designer
M
VFX + CGI


Network
______


If you have a project you'd like to collaborate on or simply want to say hello, kindly reach out to: [email protected]


Contact
______


[email protected]